FIGHT OF FEATHERSFight of Feathers is a local multiplayer fighting game in which you can not damage your enemy directly. The interaction between the players is restricted to knock your opponent around in the space. Only if you manage to push the other player into a wall of deadly spikes, you can damage them.
The game was our submission for the Global Game Jam 2018. All sound effects, music and assets where created within 48 hours.
Can-Luca Top - Sound Designer and Composer
Moritz Pauli - Programmer
Jonathan Mannshoven - Programmer
Fabian Donner - Artist
Henri Knutsen - Game Designer
Tristan Hantschel - Game Designer