Hello there! I'm Tristan.

I’m a Level Designer with over 3 years of experience, driven by curiosity, optimism, and the urge to create memorable worlds and experiences! Since entering the industry, I’ve worked on a variety of games for diverse platforms, audiences, and clients, started a game dev podcast and been a judge for different game award committees.

Public Speaking & other activities

Public Speaking

“Affordances & Signifiers in Level Design”
Workshop for the Sudanese Game Collective 2020

“Ludisches Lernen – Eine Einführung in die Entwicklung von Serious Games”
Workshop for the GameBase Saar  2021

“Serious Play & Playful Work”
Guest Lecture at the Zeppelin University 2021

“Ernste Spiele in ernsten Zeiten?”
Guest on Panel Talk at the VIDEOcamp 2022

“LEVEL UP! – Einführung ins Game Design”
Workshops for the sk stiftung jugend und medien 2019-2022 (twice annually)

Jury Work

Award Jury for “Best Game Design” at the Deutscher Entwicklerpreis 2021
Grand Award Jury at the Deutscher Entwicklerpreis 2022
Selection Committee at the AMAZE Awards | 2020-2023

Student Council | 2017-2020
As a member and later as the chairperson of the student council (Fachschaft) I organized events, mediated between students and staff, facilitated elections, and made an effort to improve the study experience at the Cologne Game Lab.
Event Volunteering

Next Level Festival | 2018 
Womenize! Games and Tech | 2018 
Berlin Games Week | 2019 
Devcom | 2019 
Indie Arena Booth @Gamescom | 2019 
Devcom | 2022

TristanHantschel

Let's talk!

Feel free to reach out if you have any questions regarding my work or want to book me for a talk/workshop. I love meeting new people, exchanging ideas, and making friends along the way!