Hello there! I'm Tristan.
I’m a Level Designer with over 3 years of experience, driven by curiosity & optimism. Since entering the industry, I’ve worked on a variety of games for diverse audiences and clients, that shipped on platforms like Nintendo Switch, Mobile and Meta Quest. Additionally, I am a juror in various game award committees and like to share knowledge in talks and workshops.
“Affordances & Signifiers in Level Design”
Workshop for the Sudanese Game Collective | 2020
“Ludisches Lernen – Eine Einführung in die Entwicklung von Serious Games”
Workshop for the GameBase Saar | 2021
“Serious Play & Playful Work”
Guest Lecture at the Zeppelin University | 2021
“Ernste Spiele in ernsten Zeiten?”
Guest on Panel Talk at the VIDEOcamp | 2022
“LEVEL UP! – Einführung ins Game Design”
Workshops for the sk stiftung jugend und medien | 2019-2022 (twice annually)
Since 2021, I’ve been hosting the “Play at Work” podcast, where I interview various developers from all areas of the games industry.
Award Jury for “Best Game Design” at the Deutscher Entwicklerpreis | 2021
Grand Award Jury at the Deutscher Entwicklerpreis | 2022
Selection Committee at the AMAZE Awards | 2020-2023
Student Council | 2017-2020
Next Level Festival | 2018
Womenize! Games and Tech | 2018
Berlin Games Week | 2019
Devcom | 2019
Indie Arena Booth @Gamescom | 2019
Devcom | 2022
Feel free to reach out if you have any questions regarding my work or want to book me for a talk/workshop. I love meeting new people, exchanging ideas, and making friends along the way!